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Spelltower contribution
Spelltower contribution













spelltower contribution

Brough's recent shout-outs for Corrypt from more high profile game devs like Blow, Canabalt creator Adam Atomic, and NYU Game Center director Frank Lantz (in an app store review) have also no doubt helped him get some more exposure since then. Shortly after making this post, his game Vesper.5 was nominated for a Nuovo award at this year's IGF. Still, 2012 was a productive year for Brough: he had four of his games in the app store: O, Glitch Tank, Zaga 33, and Corrypt. Indeed - according to his post, the only thing that brought Brough much money in 2012 was his game Vertex Despenser, which was a part of an Indie Royale Bundle that just happened to contain a pack of several titles from the commercially successful Serious Sam franchise in it. Wohlwend agreed, and emphasized that by setting the price higher he'll "grow a following that will pay for (his) quality game design."Ī few weeks prior, New Zealand-born, UK-based game developer Michael Brough posted on his blog re: his future prospects of full-time game development: "I expect to keep going for another year or two and then have to give up and get a real job". these designs are good enough that you could build a base of people who would pay $10/$20 for whatever you do." Blow said. "Part of it is building a name for yourself.

spelltower contribution

Brough had for some reason set the original price on the app store at 1.00, which he changed to 2 dollars shortly after.

Spelltower contribution how to#

Blow, Wohlwend, and Gage then laid out advice for Brough on how to sell his game. Other commercially-successful game devs followed suit: Hundreds developer Greg Wohlwend said in the same twitter conversation that he and Spelltower developer Zach Gage "agree(d) with jon" and that if Corrypt dev Michael Brough “worked on the visuals, the game would then be more accessible to outsiders". "If Corrypt had more-polished graphics and sound, and were a bit longer, 100X-1000X as many people would play it.and it would make a good living for the developer" Braid developer Jon Blow tweeted.















Spelltower contribution