

Its decent accuracy, reliable damage, and plentiful ammo will see you through a good chunk of the early game before it's replaced by a more advanced weapon. Boring, but Practical: The 9mm auto-rifle.It increases critical hit percentage with any pistol or SMG, but has a short cooldown. Boom, Headshot!: Interestingly, this is a mid-level skill that's only available to the Technician class.But he can (and does) vow to make the demons sorry that they ever heard of him. Bolivian Army Ending: After defeating the Summoner/the Harbinger and clearing Dante Station/Beyond the marine doesn't get to go home.Blood Knight: Jupiter's moon bases have been overrun by demonic forces and the marine (initially) has no idea what the hell happened, but he's clearly not disturbed in the least by the nonstop carnage.BFS: The Soulstealer, a powerful two-handed sword that gets stronger the more enemies you kill with it, and adds health with every kill.


Attack Drone: Come in the security, combat and military varieties.Artificial Stupidity: If you slip out of sight, former human-type enemies will mindlessly break cover and/or follow you around corners, making it much easier for you to blast them.Armor-Piercing Attack: 7.62mm weapons, especially rifles, punch through armor far better than standard 9mm.Arbitrary Gun Power: For balancing reasons, a single 9mm bullet fired from an SMG, auto rifle or a chaingun will do at most half the damage it'll deal if shot out of a pistol.
